Issues
- 1
- 0
Build a pluggable debugger for physics
#110 opened by w0rm - 3
- 1
- 1
Samples need other/more dependecies
#106 opened by PixelPartner - 2
Body API additions for raycast vehicle simulation
#104 opened by w0rm - 0
Capsule shape support
#103 opened by w0rm - 0
Let user configure max step iterations
#102 opened by MartinSStewart - 2
Unexpected default behavior for Body
#99 opened by MartinSStewart - 1
Support a convex polyhedron shape
#91 opened by w0rm - 0
Improve moment of inertia calculation
#94 opened by w0rm - 2
- 0
Introduce a way to bypass collisions
#95 opened by w0rm - 5
- 2
Add Physics.shapeFromVertices : Array Vec3 -> Result (Maybe Vec3, String) Shape
#33 opened by paulmartel - 1
- 0
- 2
Improve collision detection using spatial indexing
#24 opened by w0rm - 2
- 4
Style (performance?) improvement: refactor ConvexPolyhedron to use patterns and idioms.
#14 opened by paulmartel - 1
- 1
Task: benchmark convex/convex collisions.
#35 opened by paulmartel - 0
Bug: spheres not behaving properly
#48 opened by w0rm - 4
- 3
- 3
Task: Add NarrowPhase.elm tests
#26 opened by paulmartel - 2
- 6
- 2
- 2
Style (Optimization?): replace ConvexPolyhedron's parallel Array members with one Array of records.
#16 opened by paulmartel - 1
- 3
- 1