Pinned Repositories
3DDFA
The PyTorch improved version of TPAMI 2017 paper: Face Alignment in Full Pose Range: A 3D Total Solution.
brignet
Automatic rigging using neural network from RigNet
CustomProceduralRigTool
Custom Procedural Rig Tool for Game(Unreal)
DarkWarrior
玄武是针对影视特效和动画行业的项目流程管理系统,基于图形图像行业流行的 Python开发语言,整合现有CG工作流程,通过看板、甘特图、日历的展现可以更容易的管理工作和艺术家,可以随时根据突发状况对计划进行监督和调整,无论您在什么地点只要有网络环境就可以进行沟通。可以轻松管理您所有动画、特效项目,在线Web访问,从中调取任何的项目、任务、资产、镜头进行协同审查或团队沟通。
FacialRigTool
Custom Facial Rigging Tool for Game(Unreal)
iOS-FaceTrack-for-Maya
iOS FaceTrack for Maya allows you to use your iPhone X/XS/XS Max for facial motion capture for character animation in Autodesk's Maya.
KawaiiPhysics
KawaiiPhysics : Simple fake Physics for UnrealEngine4
ragdoll
Real-time physics for Maya
RigNetModelServing
skeleposer
It's like Shape Editor in Maya but works with skeletons (transforms).
xiyuhao's Repositories
xiyuhao/colliders
Bell collider for Maya
xiyuhao/skeleposer
It's like Shape Editor in Maya but works with skeletons (transforms).
xiyuhao/SPCRJointDynamicsUE4
布風骨物理エンジン
xiyuhao/animation-retargeting-tool
Animation retargeting tool for Autodesk Maya. Retargets mocap to a custom rig with a few clicks.
xiyuhao/avatar
Avatar templates and assets available to our external developers
xiyuhao/Bandai-Namco-Research-Motiondataset
This repository provides motion datasets collected by Bandai Namco Research Inc
xiyuhao/bl_rbf_drivers
RBF Drivers for Blender
xiyuhao/Blender-miHoYo-Shaders
Shaders for Blender attempting to replicate the shading of games developed by miHoYo. These shaders are especially for datamined assets, not custom-made ones nor the MMD variants.
xiyuhao/blender-rigid-body-bones
Blender Addon which adds rigid body / spring physics to bones
xiyuhao/BsMax
BsMax Blender Addon (UI simulator/ Modeling/ Rigg & Animation/ Render Tools and ...
xiyuhao/controlShape
Mesh shaped controls for Maya
xiyuhao/dwpicker
Animation picker.
xiyuhao/Erbium
🤺Third Person Character Controller for unity🤺
xiyuhao/ExampleBasedFacialRigging
Implementation of Example-Based Facial Rigging by Li, et al. A method for generating a facial blendshape rig from a set of example poses.
xiyuhao/GBFR2Blender2GBFR
Import/Export MOT/WTA/COL files for Granblue Fantasy Relink
xiyuhao/gret
Blender addons.
xiyuhao/maya-dem-bones
DemBones python bindings for use in Maya.
xiyuhao/mgear4
mGear v.4.x.x (python 3 ready) https://mgear4.readthedocs.io
xiyuhao/motion-diffusion-model
The official PyTorch implementation of the paper "Human Motion Diffusion Model"
xiyuhao/neural-blend-shapes
An end-to-end library for automatic character rigging, skinning, and blend shapes generation, as well as a visualization tool [SIGGRAPH 2021]
xiyuhao/o3de
Source for fully featured AAA Open 3D Engine
xiyuhao/Prism
Prism Pipeline
xiyuhao/pymxs_stubs
Stubs and stub generator for PyMXS
xiyuhao/SoulsFormats
A .NET library for reading and writing FromSoftware file formats.
xiyuhao/subins_tutorials
My Tutorials Source Code
xiyuhao/ubisoft-laforge-animation-dataset
Ubisoft La Forge - Animation Dataset
xiyuhao/ue4-style-guide
让Unreal Engine 4工程更加规范
xiyuhao/unity-genshin-impact-movement-system
A movement system made in Unity that attempts to replicate Genshin Impact Movement.
xiyuhao/UnityMeshSimplifier
Mesh simplification for Unity.
xiyuhao/voice-builder
An opensource text-to-speech (TTS) voice building tool