Pinned Repositories
3D-Reconstruction-with-Uncalibrated-Stereo
The project explores 3D reconstruction using Multi-View Stereo (MVS) and Structure from Motion (SfM). We show the equations how to calibrate an uncalibrated stereo then reproject our image to 3D space.
Assessing-NeRF-s-Efficacy-in-3D-Model-Reconstruction-A-Comparative-Analysis-with-Blender
This project delves into NeRF basics, such as ray tracing, ray casting, and ray marching. It starts with a simple task of reconstructing a red sphere in 3D. Then, we create a custom 3D model in Blender and take images to reconstruct the model using NeRF built from scratch and train for 7 hours!
Digital-Twin-of-Anthropomorphic-Robotic-Arm
This project consists of research on a 6 degree of freedom robot. A 3D model of the robot has been made on Unity to demonstrate Forward and Inverse Kinematics. Important concepts in robotics like Singularities, Path planning and Motion Control are explained as well.
Face-Recognition-with-Masks
This project involves automating the attendance system of RT Knits using Face Recognition. Due to Covid-19, people are obliged to wear masks hence, the system is successful in recognizing people despite wearing masks.
Lane-Detection-with-Semantic-Segmentation
Lane detection using Semantic Segmentation. To be used in industries by autonomous shuttles in a controlled environment.
Learning-3D-Vision-with-Inverse-Graphics---Part-I
Optical-Flow-Obstacle-Avoidance-for-UAV
In this project I aim to develop an unsupervised sense-and-avoid system for UAVs using sparse and dense optical flow.
Point-Clouds-3D-Perception-with-Open3D
Using the KITTI dataset, we employed Open3D to visualize, downsample, segment with RANSAC, cluster via DBSCAN, create 3D bounding boxes, and perform surface reconstruction on point clouds.
Reinforcement-Learning-for-Supply-Chain-Management
The goal of the project was to design the logistic model of autonomous robots that would supply garment parts from the Cutting Dept to the Makeup Dept in the shortest time possible and using the most optimized path.
UAV-Drone-Object-Tracking-using-Kalman-Filter
This project proposes the implementation of a Linear Kalman Filter from scratch to track stationary objects and individuals or animals approaching a drone's landing position, aiming to mitigate collision risks.
yudhisteer's Repositories
yudhisteer/Point-Clouds-3D-Perception-with-Open3D
Using the KITTI dataset, we employed Open3D to visualize, downsample, segment with RANSAC, cluster via DBSCAN, create 3D bounding boxes, and perform surface reconstruction on point clouds.
yudhisteer/3D-Reconstruction-with-Uncalibrated-Stereo
The project explores 3D reconstruction using Multi-View Stereo (MVS) and Structure from Motion (SfM). We show the equations how to calibrate an uncalibrated stereo then reproject our image to 3D space.
yudhisteer/Optical-Flow-Obstacle-Avoidance-for-UAV
In this project I aim to develop an unsupervised sense-and-avoid system for UAVs using sparse and dense optical flow.
yudhisteer/Assessing-NeRF-s-Efficacy-in-3D-Model-Reconstruction-A-Comparative-Analysis-with-Blender
This project delves into NeRF basics, such as ray tracing, ray casting, and ray marching. It starts with a simple task of reconstructing a red sphere in 3D. Then, we create a custom 3D model in Blender and take images to reconstruct the model using NeRF built from scratch and train for 7 hours!
yudhisteer/Robotic-Grasping-Detection-with-PointNet
This project focuses on training robots to grasp everyday objects accurately. We gather a unique point cloud dataset using an iPhone's LiDAR and process it with Polycam. We develop a PointNet model from scratch to perform multi-class classification and part-segmentation, guiding the robot on where to grasp objects.
yudhisteer/Real-time-Multi-Object-Tracking-for-Rescue-Operations
This project shows the implementation of tracking algorithms like SORT and Deep SORT from scratch. The project aims to assist emergency responders in assessing the number of people at a disaster site and tracking their movements for rescue operations, especially in situations where they are being carried away by floodwaters.
yudhisteer/Learning-3D-Vision-with-Inverse-Graphics---Part-I
yudhisteer/Teleop-Low-cost-Dexterous-Manipulator-Robot
yudhisteer/Vision-Transformer-Based-Multi-Class-Classification-for-Simulated-6DoF-Robot
The project shows how to create our own large-scale synthetic dataset for multi-class classification. The goal is to create a Vision Transformer model from scratch and run it in a digital twin made in Unity with a 6 DoF robot for palletization process.
yudhisteer/6D-Pose-Estimation
yudhisteer/A-Journey-with-ComfyUI
yudhisteer/colmap
COLMAP - Structure-from-Motion and Multi-View Stereo
yudhisteer/ComfyUI-Griptape
A suite of Griptape nodes for ComfyUI
yudhisteer/Cross-domain-Behavioral-Policy-Transfer-for-End-to-End-Autonomous-Navigation
yudhisteer/Data-Structures-Python-vs-Rust
yudhisteer/Deep-Optical-Flow-Obstacle-Avoidance-for-UAV
yudhisteer/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
yudhisteer/Git-Assist-with-Small-Language-Models
yudhisteer/Learning-3D-Vision-with-Inverse-Graphics---Part-II
yudhisteer/OmniParser
A simple screen parsing tool towards pure vision based GUI agent
yudhisteer/Police-Car-Chase-with-Extended-Kalman-Filter
yudhisteer/Semantic-Captioning-for-Robotics-Vision-with-LLM-Tokenization
yudhisteer/Stable-Diffusion
yudhisteer/Stewart-Platform-for-Digital-Video-Stabilization
yudhisteer/SuGaR
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
yudhisteer/UAV-Navigation-in-3D-Gaussian-Splatting-Environments-using-ML-Agents
yudhisteer/Underground-Tunnel-System-Mapping-with-Visual-SLAM
yudhisteer/Understanding-Rust...finally
yudhisteer/Volumetric-Deep-Learning-Voxelization
yudhisteer/yudhisteer