Issues
- 32
package HLSL2GLSLConverterImpl.hpp
#381 opened - 4
- 1
Implement file dialog on Linux and Mac
#378 opened - 2
- 1
nointerpolation not available with OpenGL
#376 opened - 4
New tag
#375 opened - 0
Rework LockHelper
#374 opened - 5
'VERIFY' macro redefinition
#371 opened - 2
- 0
Batch vkBindDescriptorSets calls
#369 opened - 0
Dearchiver Improvements
#368 opened - 0
Cache glslang-related build artifacts on CI
#367 opened - 0
Add SWAP_CHAIN_USAGE_INPUT_ATTACHMENT flag
#366 opened - 0
Add topologies with adjacency
#365 opened - 3
Support Renderdoc in D3D12 backend.
#364 opened - 0
- 0
- 0
WindowsFileSystem improvements
#361 opened - 2
- 0
- 2
Create a new tag
#355 opened - 1
Shader include unwrapper: add more tests
#354 opened - 0
UnrollShaderIncludes works incorrectly
#351 opened - 2
- 0
Add shader include inlining function
#346 opened - 0
Bytecode cache tasks
#345 opened - 2
- 0
Add Shader Bytecode Cache
#339 opened - 2
Add codespell to github actions
#337 opened - 2
CHECK macro collides with glog
#335 opened - 0
- 2
- 0
- 0
CI: add ninja build configuration
#328 opened - 0
- 0
- 0
Shader Optimization in Archiver Tool
#322 opened - 0
tw
#321 opened - 0
- 0
- 1
Vulkan: fix memory range flush alignment
#315 opened - 0
Add comparators for core stucts
#314 opened - 0
- 0
- 0
- 1
Refactor memory management in the archiver
#309 opened - 0
Add documentation for Archiver architecture
#308 opened - 0
- 0
Separate API-specific logic in the Archiver
#302 opened - 0
Add unit tests for Serializer
#301 opened