ashleve/ActiveRagdoll
From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)
C#MIT
Issues
- 2
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Add colliders to ragdoll feets and hands
#14 opened by ashleve - 0
Design test environment
#3 opened by ashleve - 0
- 0
- 0
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Fix issue with ragdoll height
#8 opened by ashleve - 0
Add better materials
#4 opened by ashleve - 0