erichlof/THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
GLSLCC0-1.0
Issues
- 7
Ghosting everywhere :)
#26 opened - 6
- 8
Question on Direct Light Sampling
#22 opened - 2
Wow. Also license question.
#21 opened - 4
- 7
Amazing Work! & Question
#19 opened - 1
Monte Carlo path tracing
#18 opened - 2
Sampler seems to be buggy
#17 opened - 5
Chess effect on snow and mountains
#16 opened - 3
Suggestion: Tensorflow.js denoiser
#15 opened - 8
Bugs of the BVH structure
#14 opened - 2
I tried to port a project
#13 opened - 1
good job!
#12 opened - 16
You're a legend! Baking results feature
#11 opened - 17
Torus
#10 opened - 106
Multiple OBJ models rendering
#9 opened - 6
Works on iOS?
#8 opened - 11
Support for bitmap texture materials
#7 opened - 3
Use includes?
#6 opened - 4
Launching issue
#5 opened - 1
Amazing
#4 opened - 2
- 12
feature-request: Smooth monte-carlo
#2 opened - 3
rendering artifacts
#1 opened