gsm958708323's Stars
langgptai/LangGPT
LangGPT: Empowering everyone to become a prompt expert!🚀 Structured Prompt,Language of GPT, 结构化提示词,结构化Prompt
liangxiegame/QFramework
Godot/Unity3D System Design Architecture
keijiro/Klak
Creative coding library for Unity
zhulu111/ComfyUI_Bxb
SD变现宝:一键把comfyui工作流转换成小程序。
DanielEverland/ScriptableObject-Architecture
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
DaVikingCode/UnityRuntimeSpriteSheetsGenerator
Unity – generate SpriteSheets at runtime!
UnityCommunity/UnitySingleton
The best way to implement singleton pattern in Unity.
keijiro/MidiAnimationTrack
SMF (.mid) file importer for Unity Timeline
DonnYep/CosmosFramework
CosmosFramework is a medium-lightweight plug-in Unity development framework . Has a rich Unity method extensions and toolchain. async/await syntax support, multi-network channel support.Long term support for this project
SolarianZ/UnityPlayableGraphMonitorTool
A tool for monitoring the PlayableGraph in real-time within the Unity Editor.
aillieo/UnityDynamicScrollView
Dynamic scrollView based on UGUI
landon30/Bulls
对外的技术分享合集,主要是游戏服务器架构、实战,优化等,以及游戏客户端初学分享
DCFApixels/DragonECS
Pure C# Entity Component System framework
khanhuitse05/unity-mobile-dialog-popup-native
Mobile Dialog Unity (Info, Confirm, Neutral, Date time Picker, Toast, Progress)
monitor1394/XUGL
UGUI Graphics Library for Unity. UGUI 图形库,绘制点、线、箭头、三角形、正方形、圆形、扇形、环形、椭圆形等其他常见的图形。
Youssef-Afella/UnityURP-InfiniteGrassField
An Infinite GPU Instanced Grass Field that doesn't require storing trillions of positions in memory
mackysoft/Navigathena
Scene management framework for Unity. Provides a new generation of scene management.
Eraclys/BehaviourTree
daihenka/asset-pipeline
Unity-Technologies/com.unity.rpc
ls9512/UEvent
UEvent is a general message event component that can be used in Unity and .Net environment.
TonyTang1990/RedDotSystem
红点系统框架
ls9512/USecurity
USecurity is a security and anti-cheat component used in the Unity project.
Saroce/BehaviorTreeEditor
基于Unity3D的UIToolkit实现行为树编辑器,Runtime部分支持导出到服务端,帧同步框架运行。
Mustenaka/AdaptorPhysX
A deformable object(softbody, cloth, rope) implemented in Unity3d, which uses PBD algorithm with Unity Jobs(ECS / DOTS) and has an extensible computing structure
821869798/JenkinsUnityAutoBuild
Jenkins Unity3d 自动打包
PackageStore/SuperScrollView
ruccho/UnityStandaloneFileBrowser
A native file browser for unity standalone platforms
hl845740757/FastestBtree
这是传统的心跳驱动行为树,但性能超越事件驱动行为树,这也可能是市面上性能最好的行为树实现。
chromealex/me.ecs-pathfinding
ME.ECS Essentials Package