juliencombattelli's Stars
carbon-language/carbon-lang
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
ibraheemdev/modern-unix
A collection of modern/faster/saner alternatives to common unix commands.
raysan5/raylib
A simple and easy-to-use library to enjoy videogames programming
charmbracelet/gum
A tool for glamorous shell scripts 🎀
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
o3de/o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
nhivp/Awesome-Embedded
A curated list of awesome embedded programming.
antirez/sds
Simple Dynamic Strings library for C
DiligentGraphics/DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
yhzhang0128/egos-2000
Envision a future where every student can read all the code of a teaching operating system.
epasveer/seer
Seer - a gui frontend to gdb
PanosK92/SpartanEngine
A game engine with an emphasis on real-time cutting-edge solutions
LukasBanana/LLGL
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
travisvroman/kohi
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
JiayinCao/SORT
Simple Open-source Ray Tracer
cginternals/glbinding
A C++ binding for the OpenGL API, generated using the gl.xml specification.
liblava/liblava
Modern and easy-to-use library for Vulkan
charles-lunarg/vk-bootstrap
Vulkan Bootstrapping Iibrary
T-Troll/alienfx-tools
Alienware systems lights, fans, and power control tools and apps
empirical-soft/command-interpreter
Add a command interpreter (eg., REPL) to any C++ program
andrejnau/FlyCube
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
KallistiOS/KallistiOS
A homebrew SDK/pseudo-operating system for the Sega Dreamcast. This repository is a mirror of the official SourceForge repository for KOS.
frozenca/BTree
A general-purpose high-performance lightweight STL-like modern C++ B-Tree
nlohmann/cmake_min_version
Determine the minimal requirement CMake version of a project
StratifyLabs/StratifyOS
A Powerful embedded RTOS for ARM Cortex M microcontrollers
Cons-Cat/libCat
🐈⬛ A runtime for C++26 w/out libC or POSIX. Smaller binaries, only arena allocators, SIMD, stronger type safety than STL, and value-based errors!
zmij/math
Small C++17 library for vector and matrix computations
mbodmer/std_hardware
Implementation of std::hardware as defined in TR18015
happydpc/RobotSimulator
Robot simulator for 2D and 3D applications made with Vulkan API (optional nvidia Ray Tracing) (early stages)