mahulst's Stars
ratatui-org/ratatui
Rust library that's all about cooking up terminal user interfaces (TUIs) 👨🍳🐀
jackyzha0/quartz
🌱 a fast, batteries-included static-site generator that transforms Markdown content into fully functional websites
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
stevearc/oil.nvim
Neovim file explorer: edit your filesystem like a buffer
Jondolf/bevy_xpbd
2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
bytestring-net/bevy_lunex
Blazingly fast path based retained layout engine for Bevy entities, built around vanilla Bevy ECS.
alphastrata/shadplay
Real-time wgsl visualisation tooling for educating oneself in the art of shader programming
SUSTech-data/wildfire.nvim
wildfire burns treesitter
tris203/hawtkeys.nvim
⌨️🔥 Suggest new easy to hit keymaps and find issues with your current key map configurations
rand0m-cloud/bevy_godot
A crate for using Bevy with the Godot Engine.
viridia/bevy_reactor
Fine-grained reactivity framework for Bevy.
tbillington/bevy_toon_shader
Toon Shader for the bevy game engine
databasedav/haalka
ergonomic reactive Bevy UI library powered by FRP signals
blacklight/nvim-http
An HTTP client for neovim inspired by vscode-restclient and the IntelliJ HTTP client
emmanueltouzery/agitator.nvim
BlondeBurrito/bevy_flowfield_tiles_plugin
Bevy plugin for Flowfield based pathfinding
mrdunk/flowing-terrain
Algorithm for creating 3 dimensional terrain maps and their likely watercourses.
polako-rs/polako
Open app & game engine on the top of the `bevy` with all the good.
jrockett6/bevy_godot4
Bring Bevy's ECS to Godot4
jdugan6240/kak-bundle
Mirror to https://codeberg.org/jdugan6240/kak-bundle. Contributions are accepted here, but they are preferred upstream.
claudijo/pirate-sea-jam
Jam-sized pirate game written in Rust / Bevy
robatipoor/cbs
interface to manage clipboard from the command line
rust-adventure/bevy_plugin_pixelate
2-3-5-41/godot_ecs
A direct ecs to low-level server implementation for Godot 4.1
Inspirateur/TerrainGen
A terrain generation learning project on bevy
JedimEmO/dmat
Functional reactive component libraries based on the dominator and futures-signals rust crates. For making high performance single page web applications in rust using wasm!
OptimisticPeach/sphere_terrain
Hydraulic Erosion Simulation on a Sphere
tbillington/bevy_svg_processor
stijn-vergauwen/walking_ik_spider
A 3D walking spider using Inverse Kinematics for the legs
UmbraLuminosa/sickle_ui
The "Last Remnants of my Once Great Ambition"