rgarat's Stars
mafaca/UtinyRipper
GUI and API library to work with Engine assets, serialized and bundle files
davidfowl/TodoApi
Todo application with ASP.NET Core Blazor WASM, Minimal APIs and Authentication
mob-sakai/SoftMaskForUGUI
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!
yasirkula/UnityAssetUsageDetector
Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
kirevdokimov/Unity-UI-Rounded-Corners
This components and shaders allows you to add rounded corners to UI elements!
superunitybuild/buildtool
A powerful automation tool for quickly and easily generating builds with Unity.
Dreaming381/Latios-Framework
A Unity DOTS framework for my personal projects
mackysoft/Unity-SerializeReferenceExtensions
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
UnityTechnologies/AngryBots_ECS
The DOTS project used for the presentation Converting Your Game to DOTS
fabriziospadaro/SpriteSheetRenderer
Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer
pixelnest/presskit.html
Re-implementation of presskit() as a static site generator
mtrive/ProjectAuditor
Project Auditor is an experimental static analysis tool for Unity Projects.
PavelDoGreat/Unity-Android-Live-Wallpaper
Run your Unity game as live wallpaper on Android
Gentlymad-Studios/NewGraph
A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networks without having to modify already established data classes.
joshcamas/unity-domain-reload-helper
A couple of attributes that help disabling Domain Reloading in Unity easier
mob-sakai/CompositeCanvasRenderer
CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!
pandr/unity-debug-overlay
A fast and garbage free debug overlay for Unity
PhysaliaStudio/Flexi
Ability System Framework for Unity
jeffcampbellmakesgames/Entitas-Redux
An entity-component framework for Unity with code generation and visual debugging
sttz/trimmer
An editor, build and player configuration framework for the Unity game engine.
pschraut/UnityPlayModeInspector
PlayMode Inspector for Unity allows you to display internal state, eg. from a MonoBehaviour, to a dedicated editor window.
alessandroTironi/UnityGUIChartEditor
A Unity Editor utility that allows to draw custom charts inside the Inspector.
simonoliver/InputSystemActionPrompts
Automatically set controller prompts in text and icons in your Unity game UI.
sbergen/Responsible
Reactive asynchronous automated testing utility for .NET and Unity
BlackMATov/unity-flash-tools
Convert your flash animation for Unity easy!
acoppes/unity-gameobject-brush
Unity's Editor GameObjects Paint Tool for 2D Games. It contains both a custom window for objects palette + a customizable brush for paining.
BennyKok/unity-runtime-debug-action
Iam1337/extDebug
Simple debug menu for Unity.
finikigames/native-ecslite
An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side
acoppes/unity-gemserk-utilities
Gemserk Unity Utilities