Issues
- 0
submesh: bevel
#126 opened - 2
ged: support new reflection system
#125 opened - 0
- 0
submesh: convex decomposition
#123 opened - 0
submesh: primitives
#122 opened - 0
submesh: unwrap uv algo
#121 opened - 1
submesh: prune algo
#120 opened - 1
submesh: faster convex hull
#119 opened - 0
- 0
submesh: dataflow wrappers
#117 opened - 0
mtxi: mtx4 perspective and context::mtxi perspective are inconsistent with radians or degrees.
#116 opened - 0
Live Audio/Video lev2 import API
#115 opened - 1
build: fix openvdb clean build issue
#114 opened - 0
VR/SLI/NVLINK support
#113 opened - 0
ui: pack widgets
#112 opened - 0
ecs: try out coroutines
#111 opened - 0
reflection: support more pointer types
#110 opened - 1
ecs: port to new reflection scheme.
#109 opened - 1
reflection: serdes direct array propery
#108 opened - 1
- 0
Split Orkid repo into more submodules
#106 opened - 1
reflection: serdes persistent UUIID's
#105 opened - 0
ui: Styles
#104 opened - 2
- 2
- 0
ui/layout/anchor: python bindings
#101 opened - 0
Singularity: VR Synthesizer Sample Code
#100 opened - 0
- 0
Singularity: VST instrument harness.
#98 opened - 1
- 0
Singularity: dsp block presets
#96 opened - 0
ui/anchor/layout: ui animations
#95 opened - 0
ui/anchor/layout: geometry constraints
#94 opened - 1
- 1
Singularity: SIMD optimization
#92 opened - 1
Singularity: Multithread audio renderer
#91 opened - 0
Singularity: VR integration
#90 opened - 1
Singularity: Live sequencer
#89 opened - 2
Singularity: MIDI/OSC input
#88 opened - 1
- 1
Singularity: python bindings
#86 opened - 0
- 2
- 1
Singularity: reverb dsp block
#83 opened - 2
- 1
optimize terrain renderer
#81 opened - 1
- 1
lev2gfx: Optimize Deferred Renderer
#79 opened - 0
- 0
lev2gfx: AZDO tweaks
#77 opened