xiaoxiao12138's Stars
timqian/chinese-independent-blogs
中文独立博客列表
egametang/ET
Unity3D Client And C# Server Framework
Cysharp/UniTask
Provides an efficient allocation free async/await integration for Unity.
jynew/jynew
JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.
focus-creative-games/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
liangxiegame/QFramework
Godot/Unity3D System Design Architecture
mob-sakai/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
focus-creative-games/luban
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
wechat-miniprogram/minigame-unity-webgl-transform
Wechat Mini Game Unity engine adapter documents.
tylearymf/UniHacker
Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.
tuyoogame/YooAsset
unity3d resources management system
qiankanglai/LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
vovgou/loxodon-framework
An MVVM & Databinding framework that can use C# and Lua to develop games
JasonMa0012/JTRP
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
mr-kelly/KSFramework
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
ZHO-ZHO-ZHO/comfyui-portrait-master-zh-cn
肖像大师 中文版 comfyui-portrait-master
PavelDoGreat/Super-Blur
Screen and UI gaussian blur for Unity
JasonXuDeveloper/Nino
Ultimate high-performance binary serialization library for C#.
CatImmortal/CatAsset
Unity资源管理框架
Misaka-Mikoto-Tech/UnityScriptHotReload
HotReload Unity C# script without exit play mode and keep the running context unchanged
taecg/ShaderReference
针对Unity的Shader参考大全
loongly/PureScript
A C# hot reload framework for Unity3D, based on Mono's MONO_AOT_MODE_INTERP mode.
Misaka-Mikoto-Tech/UIControlBinding
一种半自动控件绑定方案
CatImmortal/ComponentAutoBindTool
0202年了作为底层拼图仔的你还在Unity里手写组件绑定代码?快来试试这款船新的组件自动绑定工具吧,只需三分钟,你就会爱上它。
AugustToko/PixelGame-Public
PixelGame, 传说骑士,RogueLike 像素地牢游戏 (Unity2D 制作)
Misaka-Mikoto-Tech/ScratchImage
scratch effect on unity
yukuyoulei/ConfigExcel
【ConfigExcel】 excel导出成C#类并填充数据,省去序列化和反序列化的消耗。以前是不能热更,不往这方面想,能热更了为啥lua能当配置表C#就不行
Bian-Sh/Script-Encoding-Converter
unity 编辑器扩展,可以检测代码编码并自动转码到 UTF8 丧心病狂的好用,单文件,你值得拥有. Single file editor extension for converting script encoding from gb2312 to utf8 that you must have.
yukuyoulei/ILRuntimeForWebGLAndWechatMiniGame
ILRuntime For WebGL And Wechat Mini Game
Misaka-Mikoto-Tech/MessageCenter
Message Center for Unity