MaXDon's Stars
google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
dotnet/runtime
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
blender/blender
Official mirror of Blender
MonoGame/MonoGame
One framework for creating powerful cross-platform games.
wolfpld/tracy
Frame profiler
Cysharp/UniTask
Provides an efficient allocation free async/await integration for Unity.
EmbarkStudios/rust-gpu
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
KDE/krita
Krita is a free and open source cross-platform application that offers an end-to-end solution for creating digital art files from scratch built on the KDE and Qt frameworks.
FlaxEngine/FlaxEngine
Flax Engine – multi-platform 3D game engine
EmbarkStudios/kajiya
💡 Experimental real-time global illumination renderer 🦀
ConfettiFX/The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
focus-creative-games/luban
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
XCharts-Team/XCharts
A charting and data visualization library for Unity. Unity数据可视化图表插件。
opentk/opentk
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
gkngkc/UnityStandaloneFileBrowser
A native file browser for unity standalone platforms
Cysharp/ZString
Zero Allocation StringBuilder for .NET and Unity.
ImGuiNET/ImGui.NET
An ImGui wrapper for .NET.
TeamSirenix/odin-serializer
Fast, robust, powerful and extendible .NET serializer built for Unity
d3dcoder/d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
cimgui/cimgui
c-api for imgui (https://github.com/ocornut/imgui) Look at: https://github.com/cimgui for other widgets
Pjbomb2/TrueTrace-Unity-Pathtracer
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
realgamessoftware/dear-imgui-unity
Unity package for Dear ImGui
GraesonB/ChatGPT-Wrapper-For-Unity
A ChatGPT API wrapper for Unity
Tuntenfisch/Voxels
GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.
EmmetOT/IsoMesh
IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
Christian-Kahler/TheUnityImprover
dolkensp/unp4k
Unp4k utilities for Star Citizen
JakubNei/UnityProceduralPlanets
Unity Procedural Planets GPU-mostly generator
qwe321qwe321qwe321/Unity-EasingAnimationCurve
A simple and fast solution of converting Easing functions to UnityEngine.AnimationCurve.
inoook/AnimationCurveEditor
Unity Animation Curve Editor / in playmode.