aenemenate/Landlord
Landlord was a planned roguelike game, which may yet be completed one day if I decide I am willing to re-approach it.
C#GPL-3.0
Issues
- 0
Throw Items
#31 opened by aenemenate - 0
Lockpicking
#35 opened by aenemenate - 1
Add gender selection to character creation
#20 opened by aenemenate - 0
Improve FOV algorithm to reduce artifacts
#14 opened by aenemenate - 0
- 0
Add campfires
#21 opened by aenemenate - 0
Create Sound Effect for Crafting
#8 opened by aenemenate - 0
- 0
Implement item ownership
#11 opened by aenemenate - 0
- 1
Implement a "property map" for MapTile
#16 opened by aenemenate - 1
Implement Variable FOV Range Conditions
#33 opened by aenemenate - 1
Finish Animal AI
#28 opened by aenemenate - 0
Implement Sticks (Item)
#32 opened by aenemenate - 1
Gray out skills/attributes in the character creator that are currently unimplemented
#34 opened by aenemenate - 2
Blood Splatter
#30 opened by aenemenate - 2
Improve World Map Menu
#19 opened by aenemenate - 0
- 1
Implement ranged combat
#15 opened by aenemenate - 1
Build mode causes stack overflow
#29 opened by aenemenate - 2
Add Hunger & Food
#24 opened by aenemenate - 1
Implement plants
#26 opened by aenemenate - 1
Overworld Creature Spawning
#4 opened by aenemenate - 0
- 2
Overworld Creature Data/Content
#3 opened by aenemenate - 0
Add Factional Relations
#7 opened by aenemenate - 0
Enable the player to view a creature's character sheet by clicking its entry in the locals tab of the status panel
#10 opened by aenemenate - 2
Fullscreen is broken
#22 opened by aenemenate - 2
- 2
Implement Entity IDs
#12 opened by aenemenate - 1
There is one too many skill for the display column setup in the Character Menu ([c] in game)
#9 opened by aenemenate