bafeitang's Stars
996icu/996.ICU
Repo for counting stars and contributing. Press F to pay respect to glorious developers.
Significant-Gravitas/AutoGPT
AutoGPT is the vision of accessible AI for everyone, to use and to build on. Our mission is to provide the tools, so that you can focus on what matters.
3b1b/manim
Animation engine for explanatory math videos
lib-pku/libpku
贵校课程资料民间整理
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Tencent/rapidjson
A fast JSON parser/generator for C++ with both SAX/DOM style API
libsdl-org/SDL
Simple Directmedia Layer
skypjack/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
electronicarts/EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
RyanNielson/awesome-unity
A curated list of awesome Unity assets, resources, and more.
EsotericSoftware/spine-runtimes
2D skeletal animation runtimes for Spine.
pezy/CppPrimer
:books: Solutions for C++ Primer 5th exercises.
NVIDIAGameWorks/PhysX
NVIDIA PhysX SDK
mono/CppSharp
Tools and libraries to glue C/C++ APIs to high-level languages
llvm-mirror/clang
Mirror kept for legacy. Moved to https://github.com/llvm/llvm-project
guillaumeblanc/ozz-animation
Open source c++ skeletal animation library and toolset
QianMo/PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
Unity-Technologies/Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
strangeioc/strangeioc
The IoC/Binding Framework for Unity3D and C#
ubisoft/Sharpmake
Sharpmake is an open-source C#-based solution for generating project definition files, such as Visual Studio projects and solutions, GNU makefiles, Xcode projects, etc.
NVIDIAGameWorks/FleX
JCash/voronoi
A C implementation for creating 2D voronoi diagrams
jdryg/vg-renderer
A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)
xamarin/urho
Code to integrate with the Urho3D engine
mortennobel/SimpleRenderEngine
Small C++14 render engine
zfengzhen/Blog
My Blog & Thanks Github!
epiqc/ScaffCC
Compilation, analysis and optimization framework for the Scaffold quantum programming language.
maajor/NeuralNetworkPostProcessing
Unity Post Processing with Convolution Neural Network
baidu/ar-sdk
DuMix AR SDK for Developer
mattatz/unity-tubular
Tubular mesh (tube shape along a curve without torsion) builder for Unity.