zkz515's Stars
naver/dust3r
DUSt3R: Geometric 3D Vision Made Easy
OpenDriveLab/UniAD
[CVPR 2023 Best Paper Award] Planning-oriented Autonomous Driving
borglab/gtsam
GTSAM is a library of C++ classes that implement smoothing and mapping (SAM) in robotics and vision, using factor graphs and Bayes networks as the underlying computing paradigm rather than sparse matrices.
prs-eth/Marigold
[CVPR 2024 - Oral, Best Paper Award Candidate] Marigold: Repurposing Diffusion-Based Image Generators for Monocular Depth Estimation
hbb1/2d-gaussian-splatting
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
YvanYin/Metric3D
The repo for "Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Image" and "Metric3Dv2: A Versatile Monocular Geometric Foundation Model..."
dcharatan/flowmap
Code for "FlowMap: High-Quality Camera Poses, Intrinsics, and Depth via Gradient Descent" by Cameron Smith*, David Charatan*, Ayush Tewari, and Vincent Sitzmann
Jumpat/SegmentAnythingin3D
Segment Anything in 3D with NeRFs (NeurIPS 2023)
andyzeng/tsdf-fusion
Fuse multiple depth frames into a TSDF voxel volume.
city-super/Scaffold-GS
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
henry123-boy/SpaTracker
[CVPR 2024 Highlight] Official PyTorch implementation of SpatialTracker: Tracking Any 2D Pixels in 3D Space
zju3dv/LoG
Level of Gaussians
hustvl/VAD
[ICCV 2023] VAD: Vectorized Scene Representation for Efficient Autonomous Driving
borglab/gtsfm
End-to-end SFM framework based on GTSAM
HuajianUP/Photo-SLAM
[CVPR 2024] Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras
hku-mars/LTAOM
georghess/neurad-studio
[CVPR2024] NeuRAD: Neural Rendering for Autonomous Driving
Lab-of-AI-and-Robotics/GS_ICP_SLAM
[ECCV 2024] RGBD GS-ICP SLAM
KU-CVLAB/RAIN-GS
Code for "Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting" by Jaewoo Jung, Jisang Han, Honggyu An, Jiwon Kang, Seonghoon Park, and Seungryong Kim
Isabella98Liu/DG-Mesh
Dynamic Gaussian Mesh: Consistent Mesh Reconstruction from Monocular Videos
huang-yh/SelfOcc
[CVPR 2024] SelfOcc: Self-Supervised Vision-Based 3D Occupancy Prediction
dendenxu/fast-gaussian-rasterization
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
VDIGPKU/DrivingGaussian
[CVPR 2024] DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes
PJLab-ADG/PCSim
PCSim: LiDAR Point Cloud Simulation and Sensor Placement! Code of [ICRA 2023] "Analyzing Infrastructure LiDAR Placement with Realistic LiDAR Simulation Library" and [ICCV 2023] "Optimizing the Placement of Roadside LiDARs for Autonomous Driving".
tobiasfshr/map4d
Photo-realistic mapping of dynamic urban areas
robot0321/DepthRegularizedGS
This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"
hyzhou404/HUGS
Official implementation of the paper "HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting""
gira3d/gira3d-reconstruction
High-resolution point cloud reconstruction from a compact Gaussian Mixture Model.
KAIST-VCLAB/OmniSDF
[CVPR2024] OmniSDF: OmniSDF: Scene Reconstruction using Omnidirectional Signed Distance Functions and Adaptive Binoctrees
jamefrank/test_gtsam
手写高斯牛顿法和gtsam学习心得