hdzdpc's Stars
mrdoob/three.js
JavaScript 3D Library.
Anduin2017/HowToCook
程序员在家做饭方法指南。Programmer's guide about how to cook at home (Simplified Chinese only).
kelseyhightower/nocode
The best way to write secure and reliable applications. Write nothing; deploy nowhere.
bevyengine/bevy
A refreshingly simple data-driven game engine built in Rust
233boy/v2ray
最好用的 V2Ray 一键安装脚本 & 管理脚本
bulletphysics/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
QianMo/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
imbushuo/mac-precision-touchpad
Windows Precision Touchpad Driver Implementation for Apple MacBook / Magic Trackpad
FyroxEngine/Fyrox
3D and 2D game engine written in Rust
BoomingTech/Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
jdah/minecraft-weekend
Minecraft, but I made it in 48 hours.
QianMo/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
QianMo/X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
pmndrs/postprocessing
A post processing library for three.js.
swift502/Sketchbook
3D playground built on three.js and cannon.js.
AngelMonica126/GraphicAlgorithm
:octopus: :octopus:图形学论文实现
NateTheGreatt/bitECS
Functional, minimal, data-oriented, ultra-high performance ECS library written in JavaScript
samhogan/Minecraft-Unity3D
A basic minecraft clone made with unity in 24 hours
leudz/shipyard
Entity Component System focused on usability and flexibility.
GengGode/GenshinImpact_AutoMap
原神,基于小地图的自动标记资源地图
lukaslangrock/ShutdownTimerClassic
Pick a time and let your computer shutdown itself.
cloudwu/luaecs
CoffeelessProgrammer/Data-Structures-and-Algorithms-TS
Data structures & algorithms implemented in TypeScript
Tuntenfisch/Voxels
GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.
vanruesc/sparse-octree
A sparse octree data structure.
waterkokoro/ncmTranslatorScript_python
网易云音乐ncm格式转换python脚本, 递归文件夹下所有文件
huanggaole/3DMapEditor
N8python/marchingcubeseditor
Unoptimized marching cubes editor.
Pico-Developer/LowpolyHomeAssets
hdzdpc/3DMapEditor