LukasBoersma's Stars
jesseduffield/lazygit
simple terminal UI for git commands
bevyengine/bevy
A refreshingly simple data-driven game engine built in Rust
sxyazi/yazi
💥 Blazing fast terminal file manager written in Rust, based on async I/O.
tree-sitter/tree-sitter
An incremental parsing system for programming tools
bytecodealliance/wasmtime
A lightweight WebAssembly runtime that is fast, secure, and standards-compliant
SanderMertens/flecs
A fast entity component system (ECS) for C & C++
ConfettiFX/The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
johang/btfs
A bittorrent filesystem based on FUSE.
CadQuery/cadquery
A python parametric CAD scripting framework based on OCCT
samuel-vitorino/lm.rs
Minimal LLM inference in Rust
pthom/imgui_bundle
Your fast track to powerful GUIs: Dear ImGui Bundle, an extensive toolkit for Python and C++ with immediate mode efficiency.
ivanfratric/polypartition
Tiny Polygon Partitioning and Triangulation Library
gumyr/build123d
A python CAD programming library
cBournhonesque/lightyear
A networking library to make multiplayer games for the Bevy game engine
cxreiff/ttysvr
Screensavers for your terminal.
ManevilleF/hexx
Hexagonal tools lib in rust
Seldom-SE/seldom_state
Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.
kaBeech/serious-shanns
A legible monospace font for playful professionals. Comic Sans for hackers
doonv/bevy_dev_console
Source-inspired developer console plugin for the Bevy game engine.
Zeenobit/moonshine_save
A save/load framework for Bevy game engine.
not-elm/bevy_flurx
Allows you to write sequential description of processes involving delays, user input, and other waits.
443eb9/bevy_incandescent
A 2d lighting crate for bevy.
dekirisu/bevy_cell
Attach Bevy's Handles/Entities statically to Types.
andriyDev/landmass
A navigation system for video games written in Rust.
pythonnet/clr-loader
Loader for different .NET runtimes
DGriffin91/ridiculous_bevy_hot_reloading
QueenOfSquiggles/bevy_htnp
Hierarchical Task Network Planning deeply integrated with bevy, which I use in my games :P
Zeenobit/moonshine_kind
A simple type safety solution for Bevy ECS.
Zeenobit/moonshine_object
Bevy Entities are nice. Objects are better!
twct/bevy-magic-light-2d
Experiment with computing 2D shading, lighting and shadows with Bevy Engine