Vk 1.2.170 has some error
Closed this issue · 6 comments
runner0353 commented
andrejnau commented
If you skip these exceptions will the application continue to work? hlsl::Exception
is an internal exception that was thrown and caught in dxcompiler.dll
. I can't reproduce std::out_of_range
. Could you please provide the call stack?
runner0353 commented
runner0353 commented
andrejnau commented
It is thrown from d3d12sdklayers.dll
, so skip it if the application continue to work after this exception and d3d12 debug layer doesn't report anything.
runner0353 commented
thank you, no question