Pinned issues
Issues
- 0
New cloaking attributes not defined in the wiki
#10048 opened by ziproot - 7
Unfettered Tribute missions; receiving the wrong dialogue and odd behavior.
#9903 opened by xX-Dillinger-Xx - 1
- 2
- 0
Change the second part of the Terraforming storyline depending on when the first part occurred
#10045 opened by Amazinite - 1
Impossible to arrive at trial during war with Empire
#10026 opened by alexpyattaev - 2
FW Syndicate Extremists 1B quest breaks when no passenger space is available on flagship
#10040 opened by alexpyattaev - 0
Alternative "burst mode" that shares a burst amongst multiple copies of a weapon rather than individually
#10044 opened by Saugia - 4
- 7
Bounty hunter missions are not removed from your mission list as soon as the mission is completed (only after landing)
#9993 opened by brendanjones - 1
- 2
- 1
- 4
Add Mineable Asteroid Information to 'Local Map' information
#10024 opened by verdra - 5
- 3
In Remnant Cognizance 29, the mission can fail to update if you leave your fleet in a different system.
#10020 opened by EvilBarney - 8
Don't display the "you have missions that require landing on [planet]" notice for bounty hunter missions
#9992 opened by brendanjones - 0
- 3
[Bug] Reduced image quality in Water4 caused by #9459
#10004 opened by Zitchas - 10
Idea: Standardise the leave/done/depart text and hotkeys
#10000 opened by brendanjones - 0
Replacing Fighters on the Fly
#10009 opened by Ebreus - 12
- 0
Allow Mission Escorts to Attack Tribute Fleets
#10002 opened by AvianGeneticist - 2
Request: Automatically unpark a ship if it is moved to position 1 in the fleet list
#9984 opened by brendanjones - 0
Add an empty state to the Messages panel
#9999 opened by brendanjones - 0
Selecting minables by value may prefer less valuable targets over very valuable ones needing high prospecting
#9981 opened by SomeTroglodyte - 2
Request: add the ability to click-and-drag to reposition multiple selected ships at once in outfitter and shipyard
#9998 opened by brendanjones - 21
Allow Enemies to Surrender when boarding their ship
#9899 opened by ixPost - 4
bad time format string in saved game tooltip
#9971 opened by velartrill - 3
When auto-selecting which ship to board, the order of these ships should be (Marauder) Quicksilver > Bounder > Arrow
#9994 opened by brendanjones - 5
[Balance] Afterburners as Engine Multipliers
#9987 opened by Azure3141 - 3
- 7
Have fleet AI anticipate when a ship will be disabled by shots already fired
#9966 opened by brendanjones - 10
[Bug] Far Osk 27 weapon capacity comparison
#9957 opened by Zitchas - 4
[Mechanic] Weapon Warmups / Charge Times
#9972 opened by Azure3141 - 7
Add reverse thrust stats to the ship movement stats
#9951 opened by brendanjones - 5
Antimissiles: More options than Antimissile Damage
#9958 opened by Ebreus - 6
Content: Scanning by the authorities is rare in Syndicate, Deep, and Free Worlds space
#9964 opened by bene-dictator - 3
Government Modding Error with Reputation Keyword
#9953 opened by xxxyyyqqq12345 - 1
Should all merchants help you while you're playing the Free Worlds campaign?
#9940 opened by bene-dictator - 1
Plugin checkbox click zone misaligned
#9920 opened by warp-core - 1
how to get navy license
#9934 opened by owdeodie - 2
Audio bug
#9926 opened by DefaultS3ttings - 5
Afterburners cause issues with turning
#9925 opened by Kamikaze4228 - 8
Remnant: Cognizance 28
#9918 opened by rocky8u - 4
Allow bays to carry multiple categories of ship
#9896 opened by Amazinite - 1
Fleets assigned to a system their government is restricted from will not behave correctly
#9904 opened by warp-core - 2
- 3
- 0
Add surveillance personality modifier to change the max limit of how many times a ship can be scanned
#9895 opened by Amazinite