Issues
- 0
Building with colcon build
#125 opened by Tan-B24 - 1
Doxygen Link in Readme (404)
#124 opened by Claudio-Chies - 4
Operations for one-dimensional Time
#119 opened by v-lopez - 0
Add a "Using" section to the readme
#120 opened by Nate711 - 0
ComparisonTraits
#118 opened by meitiever - 0
issues of visual studio on windows
#117 opened by meitiever - 8
Doxygen Latex missing
#116 opened by jolau - 0
ROS release?
#115 opened by peci1 - 4
kindr building
#111 opened by thq1995 - 1
Backwards assignments
#113 opened by mcamurri - 1
- 1
Unable to generate documentation
#101 opened by deep-programmer - 2
How do i install this on ros-kinetic?
#104 opened by chrissunny94 - 1
`Building unit tests with gtest` step does not work
#107 opened by jwdinius - 0
Cannot properly install kindr
#79 opened by Nurgak - 1
boxPlus for local perturbations
#81 opened by hdino - 2
Inverse rotation using EulerAngles
#84 opened by neunertm - 0
Conventon between Kindr and tf::quaternion
#85 opened by pangfumin - 1
Transform twist by HomTransformMatrix
#86 opened by bastianhjaeger - 3
EIGEN3_INCLUDE_DIR
#91 opened by samuelba - 1
std container for kindr::QuaternionsD
#96 opened by depardo - 7
uint8 quaternion implementation
#59 opened by simonlynen - 7
Bug in Kindr Cheat Sheet
#60 opened by nikolicj - 1
Missing file 'RotationEigen.hpp'
#65 opened by keyboardless - 2
rovio does not work
#66 opened by cirpote - 1
add explicit cast function
#49 opened by HannesSommer - 39
NewKindr interface
#50 opened by HannesSommer - 13
NewKindr : Names ...
#51 opened by HannesSommer - 18
- 0
The documentation for Pose is ambiguous
#38 opened by furgalep - 14
- 4
Is this a misuse of the typed test?
#39 opened by furgalep - 0
- 4
- 1
squaredNorm() for vectors
#45 opened by gehrinch - 0
Add scalar detail to the documentation
#25 opened by furgalep - 1
Add more rotation parameterizations
#26 opened by furgalep - 0
- 0
Develop an ASCII Cheatsheet for C++
#24 opened by furgalep - 2
Review documentation of Euler Angles
#27 opened by furgalep - 0
- 1
Add support for homogeneous 4x1 vectors
#30 opened by furgalep - 5
- 4
Fill out interface of pose representation
#32 opened by furgalep - 0
Revisit the design of get_matrix3d
#33 opened by furgalep - 1
Rotations and poses should have "setRandom()"
#31 opened by furgalep - 3
- 2
Can someone explain this C++?
#34 opened by furgalep - 4
- 2
Check the (Eigen based) fix operations
#55 opened by HannesSommer